src: Initialize gplv3 license

Signed-off-by: Dakkshesh <beakthoven@gmail.com>
This commit is contained in:
Dakkshesh
2025-08-04 14:01:31 +05:30
parent 30e25f461a
commit 9549296d69
6 changed files with 697 additions and 37 deletions
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@@ -1,3 +1,8 @@
/*
* Copyright 2025 Dakkshesh <beakthoven@gmail.com>
* SPDX-License-Identifier: GPL-3.0-or-later
*/
plugins {
alias(libs.plugins.android.application)
alias(libs.plugins.kotlin.android)
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@@ -1,4 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright 2025 Dakkshesh <beakthoven@gmail.com>
SPDX-License-Identifier: GPL-3.0-or-later
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools">
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# For more information about using CMake with Android Studio, read the
# documentation: https://d.android.com/studio/projects/add-native-code.html.
# For more examples on how to use CMake, see https://github.com/android/ndk-samples.
# Sets the minimum CMake version required for this project.
cmake_minimum_required(VERSION 3.22.1)
# Declares the project name. The project name can be accessed via ${ PROJECT_NAME},
# Since this is the top level CMakeLists.txt, the project name is also accessible
# with ${CMAKE_PROJECT_NAME} (both CMake variables are in-sync within the top level
# build script scope).
project("TrickyStoreOSS")
# Creates and names a library, sets it as either STATIC
# or SHARED, and provides the relative paths to its source code.
# You can define multiple libraries, and CMake builds them for you.
# Gradle automatically packages shared libraries with your APK.
#
# In this top level CMakeLists.txt, ${CMAKE_PROJECT_NAME} is used to define
# the target library name; in the sub-module's CMakeLists.txt, ${PROJECT_NAME}
# is preferred for the same purpose.
#
# In order to load a library into your app from Java/Kotlin, you must call
# System.loadLibrary() and pass the name of the library defined here;
# for GameActivity/NativeActivity derived applications, the same library name must be
# used in the AndroidManifest.xml file.
add_library(${CMAKE_PROJECT_NAME} SHARED
# List C/C++ source files with relative paths to this CMakeLists.txt.
native-lib.cpp)
# Specifies libraries CMake should link to your target library. You
# can link libraries from various origins, such as libraries defined in this
# build script, prebuilt third-party libraries, or Android system libraries.
target_link_libraries(${CMAKE_PROJECT_NAME}
# List libraries link to the target library
android
log)
# Copyright 2025 Dakkshesh <beakthoven@gmail.com>
# SPDX-License-Identifier: GPL-3.0-or-later
project(TrickyStoreOSS)